Kurt Akeley

Results: 14



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11OpenGL / Application programming interfaces / 3D computer graphics / Video game development / Rasterisation / Spatial anti-aliasing / Vertex / Graphics pipeline / Microsoft Direct3D / Software / Computer graphics / Computing

The OpenGLTM Graphics System: A Specication (Version 1.0) Mark Segal Kurt Akeley Editor:

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
12Computer graphics / Application programming interfaces / Cross-platform software / Video game development / Virtual reality / Randi J. Rost / Cg / Silicon Graphics / Kurt Akeley / Software / Computing / OpenGL

OpenGL Programming Guide (Addison-Wesley Publishing Company): Table of Contents

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Source URL: www.mat.ucsb.edu

Language: English - Date: 2009-04-09 12:53:41
13Graphics hardware / Shading / Rendering / Ray tracing / Microsoft Direct3D / Graphics processing unit / Deferred shading / ACM SIGGRAPH / Kurt Akeley / Computer graphics / Virtual reality / 3D computer graphics

[removed]Beyond Programmable Shading Course, ACM SIGGRAPH[removed]

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 14:30:56
14OpenGL / Application programming interfaces / Video game development / Cross-platform software / Virtual reality / Kurt Akeley / Silicon Graphics / IRIS GL / Graphics pipeline / Computer graphics / Software / Computing

Real-Time Graphics Architecture Kurt Akeley Pat Hanrahan http://www.graphics.stanford.edu/courses/cs448a-01-fall

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Source URL: www.graphics.stanford.edu

Language: English - Date: 2001-11-27 21:01:35
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